MW Community of Practice: Session Suggestions for Storytellers

Immersive Storytelling Guide to MW18

MW18 presentations and sessions for participants interested in STORYTELLING in its many forms—audio, video, gaming, VR, etc.

*For complete descriptions of sessions visit, https://mw18.mwconf.org/program/. Locations of sessions subject to change. Please check the conference book upon arrival in Vancouver.

WORKSHOPS

Wednesday, April 18
9:00am – 12:00pm
Junior Ballroom B

Workshop: Experiential Master Plans: Integrating Digital Experiences Into The Physical Environment
Brad Baer, Bluecadet, USA

Wednesday, April 18
9:00am – 12:00pm
Orca Room

Workshop: No Cheat Codes Needed: We Built A Digital Game For A Museum And You Can, Too!
Kate Meyers Emery, George Eastman Museum, USA

Wednesday, April 18,
1:30pm – 4:00pm
Finback Room

Workshop: Interview Techniques And Production For Storytelling Through Audio
Agnes Stauber, LACMA, USA, Anne Martens, J. Paul Getty Museum, USA

Wednesday, April 18
1:30pm – 4:00pm
Parksville Room

Workshop: Produce Stronger Video: Writing Films For Museums
Anna Chiaretta Lavatelli, MCA Chicago, USA

OPENING PLENARY

Thursday, April 19
9:00am -10:30 am
Grand Ballroom
Opening Plenary: Step Inside Our Stories: The Power Of Immersive Storytelling
Vicki Dobbs Beck, Lucasfilm, USA

SESSIONS AND DEMONSTRATIONS

Thursday, April 19

11:00am – 12:20pm
Parksville Room
Digital Teams | #MW18-TE
Session: Skill and Sensibility: The Creative Producer
Benjamin Walbrook, MADA, Monash University, Australia, Vince Dziekan, Monash University, Australia

Thursday, April 19
2:00pm -3:30pm
Junior Ballroom D
Meeting: Community of Practice: Immersive Storytelling
Community of Practice conveners

Thursday, April 19
6:30pm – 7:20pm
Registration Foyer (3rd floor)
Demonstration: Supermediation: From Lithograph, To Diorama, To 3D Scan And VR World
Holly Grover, Tāmaki Paenga Hira Auckland War Memorial Museum, New Zealand, Chris Sheehan

Thursday, April 19
6:30pm – 7:20pm
Registration Foyer (3rd floor)
Demonstration: Stories of the people, by the people: The Be Here: Main Street Initiative
Heather Shelton, MuseWeb, USA, Robbie Davis, Smithsonian Institution Traveling Exhibition Service

Thursday, April 19
6:30pm – 7:20pm
Registration Foyer (3rd floor)
Demonstration: Word By Word: A Mobile Game To Encourage Collaborative Storytelling Within The Museum
Timothy Wray, IT University of Copenhagen, Denmark, Elin Ingimundardottir, Tax office of Denmark, Denmark, Greta Stanciauskaite, IT University of Copenhagen, Denmark, Anders Sundnes Løvlie, IT University of Copenhagen, Denmark

Thursday, April 19
7:30pm – 8:20pm
Registration Foyer (3rd floor)
Demonstration: Story City: Mapping a Community Voice by Voice
Renee Chalut, Vancouver Public Library, Canada

SESSIONS, LIGHTNING TALKS, DEMONSTRATIONS

Friday, April 20
9:00am – 10:20am
Parksville Room

Session: Making Metadata Into Meaning: Digital Storytelling With IIIF
Tristan Roddis, Cogapp, UK

Friday, April 20
11:00am – 12:20pm
Grand Ballroom
Lightning Talks I: #metoo: Building capacity for online collecting of extraordinary events (and everyday life)
Kajsa Hartig, Nordiska museet, Sweden

Friday, April 20
11:00am – 12:20pm
Grand Ballroom
Lightning Talks I: Changing Approaches To Presenting Collections Online: The Netflix Effect
Kate Huckle, Royal Academy of Arts, UK, Louise Cohen, Royal Academy of Arts, UK

Friday, April 20
12:55pm – 1:45pm
Registration Foyer (3rd floor)

Demonstration: Frankenstein200: Transmedia Learning In Creativity And Responsible Innovation
Rae Ostman, Arizona State University, USA

Friday, April 20
2:00pm – 2:50pm
Junior Ballroom A/B

How-to Session 1: The People Vs Technology: Harnessing Technology To Engage Audiences In A Playful Age
Jessica Taylor, Preloaded, UK

Friday, April 20
2:00pm – 2:50pm
Junior Ballroom D

How-to Session 3: WikiWelcome: Students Creating History and Sharing Knowledge about their Neighbourhood in Present, Past and Future
Sofia Dahlquist, Stockholmskällan, Sweden

Saturday, April 21
9:30am – 10:50am
Grand Ballroom

Lightning Talks II: “But Is It Art?”: Validating Visitor Viewpoints And The Making Of “A Piece Of Work” Podcast
Sara Bodinson, The Museum of Modern Art, USA

Saturday, April 21
9:30am – 10:50am
Grand Ballroom

Lightning Talks II: Eye To Ear – Gallery Of Audible Images
Pamela Auchincloss, NOUSdigital, USA

Saturday, April 21
9:30am – 10:50am
Grand Ballroom

Lightning Talks II: The Enemy – A Virtual Reality Experience In Museums
Cody Oliver, MIT, United States

Saturday, April 21
11:00am – 12:20pm
Junior Ballroom C

Beyond the Walls : Tasting Together – Podcasts And Meaningful Community Engagement
Michael Schwartz, The Jewish Museum and Archives of BC, Canada

Saturday, April 21
11:00am – 12:20pm
Junior Ballroom D

Mobile Access to Museums: Museum On The Street: Building A Community Digital Heritage Exchange In Hastings, UK
Jon Pratty, School of Media, Film and Music, University of Sussex, UK

ClOSING PLENARY

Saturday, April 21
3:00pm – 4:00pm

Grand Ballroom

Closing Plenary With Curtis Wong, Microsoft

Be Here: Main Street

Project: Be Here: Main Street

Name: Heather Shelton @museumsago (Twitter)

Organization: MuseWeb Foundation

Be Here: Main Street is a multifacted crowdsourcing project that essentially involves gathering and publishing stories about small towns, local people, local life and experiences.

A view of the speak screen in the Be Here: Stories app is on a blue background and ask users what they want to say.
A view of one of the speak screens in the app. People can leave a story about almost anything that relates to a location.

The goal of the project, which is being run in connection with the Smithsonian’s Museum on Main Street program, is to change the overall narrative about small-town America by letting people learn about what life is like there.

We’re just a small group, so to make the project work, we’ve trained people in towns (mainly in Minnesota at this stage) to collect stories in their communities.

They can use a free and easy app called Be Here Stories to do so. Once recorded the stories are mapped and people can hear them on location.

Challenges: Getting people to submit stories, working with free tools and platforms, working remotely with communities, dealing with privacy issues, audience apprehensions about using technology.

Talk? Yes! Tweet me.